Affinity Designer 

War

Simulation

Project Overview

For this project, I wanted to create a UI that felt like it belonged in a harsh, unforgiving world. I was inspired by games with strong survival and historical themes, and I aimed to design an interface that was both immersive and functional. The idea was to make the menus feel like a physical part of the game's world, not just a layer on top of it.
My main goal was to blend the UI with the game's atmosphere. I wanted the player to feel the cold, industrial setting from the moment they launched the game. The challenge was to create this gritty, textured look while making sure everything was still perfectly clear and easy to use.

Mobirise

The main menu sets the stage immediately. The custom "Wartruck" logo looks like it’s been pieced together from rusted, bolted metal, grounding you in this industrial world. The menu options themselves are stripped back to the essentials no fuss, just clear choices presented in a clean, legible font that contrasts well with the atmospheric background.